Universal Battle


Play

Self-sponsored, 2010

I created the idea, graphic and engine of this multiplayer/social table war game with ActionScript3, PHP and C#. The multiplayer system has been built over the Player.IO API using both C# and AS3. Users can save their own armies and maps over the site thanks to the MySQL database and also share the code with other friends.
Using this game people have been already playing many tournaments of games like Warhammer, Lord of rings and Dungeons and Dragons.

Software and third party APIs used: 
Adobe Flash, ActionScript 3, PHP, MySQL, C#, Player.IO

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