Create a cross platform game with Cocos2DX and C++

If you like to code in C++ and you are interested in building a cross platform game, there is a library out there you can use, it is called Cocos2DX. The cool thing about it is that “theoretically” you write the code once and it should work on any platform… In practice it gets a little complicated, but with a bit of stubbornness anything is possible. There is a big list of games already using it and I guess now one of the most famous is Hero Academy (which I am not sure why they have not released on Android), also Glu mobile seems to like using it. You will not be able to find huge amounts of tutorials online, and the official website is confusing at best, although there is one that is pretty… [Read more »]


Air Android/iOS – Launch your App from the browser

Adobe Air gives you the opportunity on iOS and Android to create a personal URL that if called from a normal browser will launch your app instead. This is particularly useful if you are redirecting your users from your App to a website, and then you want them to return on your App after they have completed a particular operation. The cool part is that if you are listening for the INVOKE event on your App you can also catch some arguments that the website is sending back.

How to do it Lets say your personal URL is “awesomeapp“, every time you use that name instead of the usual “http” it will open your App. For example, if you write “” in a browser, it will redirect to the… [Read more »]

Air for Android – Blitting test on Motorola Xoom and Galaxy S 2

I have been trying different Android devices with Air for Android 3.1 and Blitting, I noticed the performance is very different on each of them, on my Galaxy S 2 it runs smooth but on Motorola Xoom lags very bad. I went on the Android Market and downloaded AirBench, it is an app that runs some tests on your phone and tells you the results. Some unrelated tests that stand out were these: Parse 145 KB XML file: Galaxy S 2 – 70ms Xoom – 150ms Allocate 8192 KB of Memory: Galaxy S 2 – 21ms Xoom – 36ms Write read and delete a 1024KB file: Galaxy S 2 – 64ms Xoom – 83ms   In my experiment I was running 30/30 FPS on GS2 and 16/30 FPS on Xoom, an impressive… [Read more »]

Motorola Xoom Android