Adobe Game Jam – San Francisco October 2012

Saturday 20 October 2012 I attended the Adobe Game Jam with a group of other people from my company.   It was the first of, I hope, a long series organized by Tom Krcha and Lee Brimelow at Adobe. We got the theme of the game 3 days before the event started, it was decided it to be “San Francisco“. We arrived there a little late since we had to fly from Los Angeles to San Francisco and our plane got delayed, at our arrival everyone was pretty much already there. Each team had to have a maximum size of 5 people, we were already 5 (3 programmers and 2 artists), so we started immediately to brainstorm about possible game ideas, we knew we didn’t have too much time, we… [Read more »]

Alacatraz Roller Escape

How to create your own ANE for iOS using Adobe Air

Adobe Air gives us the amazing opportunity to access the device capabilities using extensions, also named ANE (Adobe Native Extensions).¬†Creating an ANE is pretty simple, although it requires a laborious process which is not always easy to remember. Adobe has some tutorials about it, but I find them a little confusing and not straight to the point. This is a step by step guide with the very basic knowledge to know to build a simple ANE for iOS. The ANE we will build doesn’t really have any use, it will simply return a String from iOS that says “Hello World!”. Although this is a kick start to create any other Native extension. Soon I will post some more examples to generate more complex¬†behaviors. Tools First thing, you need a Mac,… [Read more »]

Adobe Air ANE