Game Developer, Dynamic Systems 2 FunFlow, Stockholm, Sweden, 2009 I created the idea, graphic and engine of this puzzle/physic game with ActionScript3 using Adobe Flash and Photoshop. The game includes a level editor where people can design their own levels and share it with friends. The game was sold with a primary license to FunFlow.com. The API used for the physics is BOX2D. It was featured on Facebook and it generated a level competition with prizes up to $4.000.
Play Primary licensed by FunFlow, 2010 Dynamic Systems 2 is the sequel to one of the most popular physics games in 2009. Inspired by Rube Goldberg Machines, the game poses you with intricate puzzles and challenges. Place the objects and get the ball to the end! Using the level editor you can create your own level and share with friends. Software and third party APIs used: Adobe Flash, ActionScript 3, Box2D, Adobe Photoshop